UNCOVER THE PAST:
Trace
We here at Conspirator Games bring you Trace: an archeological world-exploration puzzle adventure game where you uncover traces of the past to reveal the truth of what happened to a multitude of long-forgotten civilizations. We're an indie studio of about 29 people with me as the head of the narrative discipline. Within this project, I've had hands on creating and finalizing the core plot beats throughout the game's five zones, as well as mapping out the complete timeline of events before, during, and after the game takes place. In an environmental storytelling game with no dialogue, my comfort zone was pushed, yet I adapt and deliver to the best of my ability to present. With my direction on determining the characteristics of personas as well as how civilizations would look, art teams are able to deliver on my vision and report that my descriptions help immensely with their ideation process. All art below used my descriptions as a foundation.






