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SAVE THE WORLD FROM VIRUS:

What Remains of Me

As part of the Game Design major at Northeastern University, Game Studio is a required class that has students work on a fully functional game that's been passed down from semester to semester. The class is structured like a real Game Studio with actual sprints, use of documentation like Jira and QA scripts, as well as team and discipline meetings to ensure that work gets done quickly and efficiently. During my time working on WRoM, I've heavily tweaked the overall narrative of the game, clearing up plot holes as well as giving characters with existing bland dialogue more voice and personality. Because of this project, I've grown accustomed to Inky and Unity, as well as gained experience working with multiple groups.

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